Saturday, August 22, 2009

Update Female Model














Couple of friends gave me some comments and feedback about this model that it's not proportional and needed some tweaks. So, i decided to do some tweaking on this model and try to get it as close as female body. I'm going to dress her up looking like one of my concept drawing "Assassin"

Friday, August 21, 2009

Monkey King Concept

Took a day off today and got my car fixed. Got nothing else to do, so I decided to do some concept drawings on the Monkey King. Hopefully, I can bring it to Zbrush and sculpture it.

Centuar W.I.P.

Thought, I would play around with Zsphere. I like it a lot, except that it's a little bit hard to control. It's pretty fast when you want to built a quick base-mesh. Can't wait till the next version comes out.

Sunday, August 16, 2009

Female model

I've been so busy lately with work and hang out with some friends. I still think about what i want to create with Zbrush even when i'm busy. Sounds crazy, but I just can't help it when i looked at the gallery at Zbrush Central. Some day, I hope I will have my work posted up there. I am still practicing and find new stuff about this program. I'm going to dress this female model and give her a nice pose. Check it out.

Saturday, August 1, 2009

My Photoshop work and concept art

Some of these were done for community projects, but was never successfully made it to become game art or character model. :( And some were created while I was bored and had nothing to do. I'm hoping when i have time, I'm going to bring all these characters in 3D and detailing them in Zbrush.

My personal Sketches

Couple of friends asked me to display some of my sketches on my blog. I guess it does not hurt to post it here, since this blog focus primarily on character design and concept art

Thursday, July 30, 2009

Stitchman Part2

Hot as hell, today...and I need to get out of my house. Cuz, I felt like a Chinese BBQ pork staying at home, so I decided to head to Starbucks and cool down a bit. Massive people over there, but it didn't bother me a bit when I'm 100% focused on working with Zbrush. I've spent a little more time on the Stitchman. I'm afraid it may slow down my Mac if i continue to add more Sub-D on the model. I starting to like it more and more whenever i get my hands on this program...